Posts: 35
Joined: Mon May 14, 2018 1:17 am

FIFA Mobile is an association football simulation

Fri Dec 14, 2018 2:41 am

For a comparison in the midfield, think about 79-overall base golden Wayne Rooney with Elite Paulo

Dybala. Rooney will set you back while Dybala sells for closer to a million FIFA Mobile Coins.

FIFA Mobile 19 Coins both maxed out 79 Rooney has an astounding than 85 Dybala. Rooney costs 9.5 million FIFA Mobile

Coins to train while Dybala prices around 9 million FIFA Mobile Coins to both reach 100 overall. This is

one example of the tier player costing more to train to 100 overall than the higher tier participant.

However, with the number of stats Rooney has over Dybala, it's obvious to see why he costs 500,000 FIFA

Mobile Coins more to train than Dybala, but this is offset by the 750,000 lower price tag of Rooney.

Dybala takes to train than Rooney. So, it is worth spending the XP instead of saving with Dybala? Rooney

are the obvious choice as he beats on Dybala in every statistical category besides two.

The TOTY Nominee is 88-overall Sergio Aguero, which comes in at a cost of 1.3 million FIFA Mobile Coins,

while the lower tier striker is base golden 74 overall, Smith Ndiaye Diedhiou, that sells for 35,000-

50,000 FIFA Mobile Coins.

FIFA Mobile is an association football simulation video game developed by EA for Android and IOS. It was

released worldwide on 11th of October 2016, for Android iOS, and Microsoft Windows. It was announced on

August 16, 2016. The game introduces a new"Attack Mode" where players only play the offensive stages of a

match. Attack Mode features in an asynchronous turn-based multiplayer and in both single player matches.

The game will also feature Live Events themed on real world events, as well as mini-games based on skills

like shooting, dribbling and goalkeeping.

With all the new events in FIFA Mobile, a few of the players in the game from launch have been forgotten.

These days, the things everyone wants are TOTY ones, the promo offerings or Icons. Not everyone can

purchase or redeem those for their own teams. It's reasonable to ask, when comparing base Gold rated

players against greater base Elites: is it better to train a player from a low overall, or purchase a

higher overall player?

Coins are required to train a player to a overall from a overall. But it can sometimes advantageous to

upgrade a higher player which you have purchased in the market than a lesser overall one.

We begin to see this by analysing three different lower tier players compared to a higher tier version of

the standing, being CB, CAM and ST. With each comparison, there'll be a entire coin cost and the total

amount of XP to achieve 100 overall for each player, as well as a comparison of the overall


The comparison is between Base Gold 79-overall Nacho Fernandez and 87-overall TOTY Nominee CB Thiago


When both are upgraded to 100 overall, Nacho is less than 200 stats behind Silva. Some may think that

this a huge difference and Silva outclasses Nacho. Nacho defeats Silva in physical, defence and speed,

though which are the most important stats which a CB needs. Pace disrupt them and to grab up to attackers

and physical to bulge players, are crucial in VS Attack.

Adding to this nearly 3 million coin difference, Nacho takes 2 million less XP to train up to 100. That

is a difference that is significant, seeing as both players are educated to the exact overall. This

(common amongst TOTY Nominees and Starters) shows that some of the higher rated cards may not live up to

your expectations. Nacho will save you almost 3 million FIFA Mobile Coins and two million XP upgraded,

which is an saving, considering Nacho gets the crucial defending stats.

Return to “General Discussions”

Who is online

Users browsing this forum: No registered users and 1 guest